ARTDAYS 2017 Preliminary Programme

Thursday, June 1

12:00
REGISTRATION & EXHIBITION
13:00
Welcome

ART General Management

13:15
Keynote:
Virtual Reality: The new industrial revolution

Dr. Carolina Cruz-Neira University of Arkansas Little Rock / USA

more

14:00
ART Roadmap for 2017 and beyond

Dr. Armin Weiss, ART General Management
Ulrich Probost, ART Sales Director



14:25
VRGeo – Innovation for the Oil and Gas Exploration

Manfred Bogen IAIS St. Augustin

Preview

The international Oil & Gas industry was one of the early adaptors of Virtual Reality (VR) in the nineties of the last century. International Oil & Gas wanted to find out what this first VR hype could mean for business and workflows in order to enhance recovery from existing fields, to explore new hydrocarbon sources by entering new challenging operational frontiers, and to reduce the environmental footprint. So the VRGeo Consortium was founded in 1998 operated and hosted by GMD in the early days and after that by Fraunhofer IAIS in Sankt Augustin.

The VRGeo Consortium is a consortium of the international oil and gas industry. The main goal of this consortium is the development and evaluation of interactive hardware and software technologies for visualization systems in the oil and gas industry. The work in the VRGeo Consortium is addressing oil and gas integrated visualization and interpretation workflows from personal to presentation environments spanning the continuum from tablet-PCs to desktops to small collaboration scenarios to large scale solutions.

Major challenges and objectives are: Big Geoscience Data Visualization and Analytics, Novel Human Computer Interaction (HCI) Paradigms and Technologies, and Small and Large-scale Collaborative Environments. A related VRGeo R&D Agenda is defined by the VRGeo Consortium Steering Committee on an annual basis. This presentation describes major achievements, but also paradigm shifts of the last almost 20 years of the international oil & gas industry organized in the VRGeo Consortium on its mission to use Virtual Reality technology for real business.

14:50
Exhibition fast forward

Quick presentation of each exhibition booth by their partners

15:15
COFFEE BREAK & EXHIBITION
16:15
AVP3 Research Project

Acoustically advanced virtualization of products and production processes, in order to enable an early review, evaluation and optimisation of the aural impression based on virtual prototypes

Michaela Dierking Virtalis
Tobias Clauß Fraunhofer IDMT

16:40
Overview and contribution of developing virtual touch for immersive simulations in the automotive industry.

Javier Posselt Groupe Renault

Preview

With the increasing use of immersion systems in the phases of assessments on car projects and the increasingly realistic representativeness of the digital mock-up, engineers and designers are asking to interact with this virtual model by touching it. By including the virtual touch in immersive simulations, this allows users to co-locate their self in the digital model, to feel the coherence between the visual and the nature of the material with haptic modes, to interact with the virtual controls, to manipulate the digital model and even to transform it.

This speech will allow the audience to have an overview of the needs of deploying virtual touch in the use cases of the automotive industry.

17:05
Virtual Reality for Bio-Medical Visualization
Preview

The Erasmus MC is the first university hospital to install a fully immersive CAVE-like virtual reality system for both clinical and research purposes. This virtual reality system, a Barco I-Space, allows multi-disciplinary teams of researchers and clinicians to explore 3D ultra sound, CT, MRI and similar datasets in an infinite 3D world. This makes it possible to identify structures that have not been detected using normal tools on conventional 2D computer screens and to perform measurements in 3D that are otherwise not feasible.

In order to bring this VR technology closer to the clinicians, a 3D desktop virtual reality system has been developed, that offers the same functionality as the I-Space application. So far our VR related research has resulted in 50 publications in the PubMed database.

17:30
VR & Therapy

Prof. Dr. André Hinkenjann, Hochschule Bonn-Rhein-Sieg

17:50
EXHIBITION
19:00
EVENING EVENT

Friday, June 2

09:00
Welcome

ART General Management

09:15
Real 4K resolution

5 sides CAVE with ART Satellite Merger at Nagoya University

Hanzawa Mamoru Christie Digital Japan

09:40
Virtual Reality in the EU

Human Brain Flagship Project – Tool or Toy?

Thorsten Kuhlen RWTH Aachen

10:05
Virtual Technologies – History and Outlook

Peter Zimmermann,  Virtual Technologies Consulting

About Peter Zimmermann

Peter Zimmermann, born in 1944, studied vehicle technology at the University of Applied Sciences in Hamburg, Germany. In 1969 he started his career as a designer at GM Opel where he was involved in the very first beginning of CAD development. In late 1970 he changed to Volkswagen and continued his experience in CAD systems and later on as a senior researcher for different simulation and applications systems e.g. driving simulators, crashworthiness and the development of a visual system for driving simulation. In 1993 he became responsible for the Virtual Reality activities of the Volkswagen Group. Until his retirement in 2006 he developed and initiated together with his research group numerous VR and AR applications and was active in the management of national and international government funded projects (e.g. iViP, ARVIKA).

After his retirement until today he acts as a private consulter and was a co-leader of 2 government funded projects in the field of virtual technologies (AVILUS, ARVIDA).

10:30
COFFEE BREAK & EXHIBITION
11:30
TBD
11:55
ART presentation: TBD

ART

12:20
CSI @ HLRS

Virtual crime scene and accident reconstruction and how supercomputers could help reconstructing the progression of events

Uwe Wössner HLRS Stuttgart

About Uwe Wössner

Since 2004, Uwe Woessner is heading the visualization department at HLRS. He received his PhD. in Mechanical Engineering from the University of Stuttgart in 2009. Since 1996 he is working in the Collaborative Research Center "Rapid Prototyping" established at the University of Stuttgart in the field of VR based virtual and augmented prototyping.

His current research interests include collaborative virtual environments for scientific visualization, Augmented Reality, 3D user interfaces and interaction techniques for computational steering. He is in the committee of several VR and 3D User Interface related conferences such as IEEE VR, IEEE Vis, EuroVR, GI VRAR.

12:45
Closing Comments & Farewell

ART General Management

13:00
LUNCH BREAK & EXHIBITION
14:30
END OF EVENT